This time around I wanted to experiment with using photo-scanned assets, and how those assets would fit in a different environment than they were originally scanned from. I am using Quixel's Megascans for the ground textures, rocks, branches and twigs. SpeedTree for the spruce trees, and the dried trees are a model captured by Andrei Surin. Special thanks to Koola for providing a great knowledge base and inspiration with his snow scene.