Responsible for creating the Prototype meshes as well as the Textures/materials. High Res sculpts and Game res meshes by Mindwalk Studios.
Swarm Crystal shader by Kurt Kupser:
https://www.artstation.com/virtualvagabond
Weapon/Vehicle team Lead: Eugene Slautin.
https://www.artstation.com/eslautin
https://www.artstation.com/nplum
https://www.artstation.com/jdgmntday